A Gooey?
As part of our efforts to get the ball rolling this semester, we are starting early on our first project: a Gooey, GUI, or Graphical User Interface, with the capability to detect objects moving across the screen and indicate that movement to the user, whether by node color change or some other means.
The full range of tasks the GUI is expected to handle includes, but is not limited to: ignoring stationary objects; identifying, tagging, and tracking moving objects; indicating the appearance of new moving objects; and, lastly, enable the user to input certain commands with such options as quitting the Gooey, ignoring a particular tag but not forgetting it, indicating the distance between an object and the user, and other inputs as we see fit.
Sadly, Rome was not build in a day, and that means neither will the Gooey. The list above is expected to be quite difficult to integrate with actual sensors, which the reader will have to take to mean that the Gooey must first prove itself capable (and perhaps we, too) of handling the tasks within the terminal, before proving itself capable on the field.
A menu I struggled to make... Imagine how long this project'll take at that rate

Hi Claire, I'm Peniella and It's nice to comment on your post as your fellow researcher. Coding has always been hard for me, but I like the concepts behind it. I hope to take one coding course again in college and see if I get it since sometimes we get it at a second try. I am very excited to read about your findings along the way. Good luck!
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